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🕹️ CHECKPOINT —  Game UI/UX Insights 

🕹️ HOME —  Game UI/UX 

🕹️ CHECKPOINT —  Game UI/UX Insights 

🕹️ HOME PAGE —  Game UI/UX 

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Barbara Franco

1 min read

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1 day ago  

4 days ago · 2 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

An ongoing UI/UX exploration inspired by Delicious in Dungeon, combining deck-building combat and skill-based cooking into a unified roguelike experience.

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UI/UX Design
UI/UX Design
UI/UX Design

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Barbara Franco

1 min read

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1 day ago  

Dec 11, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

I revisited the visual direction of my portfolio to push it closer to modern sci fi key art, improve readability at a distance, and create a stronger first impression.

2

39 views

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UI/UX Design

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Barbara Franco

1 min read

·

1 day ago  

Oct 17, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

Design freedom always comes with constraints. I used Game Engine translations to understand the platform, and turned its quirks into part of the creative process.

2

367 views

0 comments

UI/UX Design

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Barbara Franco

1 min read

·

1 day ago  

4 days ago · 2 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

An ongoing UI/UX exploration inspired by Delicious in Dungeon, combining deck-building combat and skill-based cooking into a unified roguelike experience.

1

166 views

0 comments

UI/UX Design
UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

Dec 11, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

I revisited the visual direction of my portfolio to push it closer to modern sci fi key art, improve readability at a distance, and create a stronger first impression.

2

39 views

0 comments

UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

Oct 17, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

Design freedom always comes with constraints. I used Game Engine translations to understand the platform, and turned its quirks into part of the creative process.

2

367 views

0 comments

UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

4 days ago · 2 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

An ongoing UI/UX exploration inspired by Delicious in Dungeon, combining deck-building combat and skill-based cooking into a unified roguelike experience.

0

166 views

0 comments

UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

Oct 17, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

Design freedom always comes with constraints. I used Game Engine translations to understand the platform, and turned its quirks into part of the creative process.

2

367 views

0 comments

UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

Oct 11, 2025 · 6 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

A behind-the-scenes look at motion and audio choices. From hero glitches to gallery hover zoom, from click sounds to tooltip blips, all tuned to feel playful, responsive, and steady across devices.

2

206 views

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UI/UX Design

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Barbara Franco

1 min read

·

1 day ago  

Dec 11, 2025 · 5 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

I revisited the visual direction of my portfolio to push it closer to modern sci fi key art, improve readability at a distance, and create a stronger first impression.

2

39 views

0 comments

UI/UX Design

Share Post

Barbara Franco

1 min read

·

1 day ago  

Sep 27, 2025 · 7 min read

Home page cover illustration: Barbara Franco holding a game controller with ‘Game UI/UX Designer’ title

Built with game interface logic in mind, this portfolio structures navigation like a game menu and layout like a scalable UI system. This case explains the choices, the UX laws behind them, and the trade-offs that keep clarity first.

2

895 views

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UI/UX Design
UI/UX Design

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