


.png)
RESUME
GALLERY
BARBARA FRANCO is a UI/UX Designer based in
Brazil with a background in Visual Arts.
She designs player-centered interfaces and
ships working interactions, bringing immersive
gameplay to life.
WELCOME, traveler.
Your quest begins here.
🎞️ Motion OFF
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BARBARA FRANCO is a UI/UX Designer based in Brazil with a background in Visual Arts.
She designs player-centered interfaces and ships working interactions, bringing immersive gameplay to life.
WELCOME, traveler.
Your quest begins here.
RESUME
GALLERY
🎞️ Motion OFF
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.png)
GALLERY
RESUME
WELCOME, traveler. Your quest begins here.
BARBARA FRANCO is a Game UI/UX Designer focused on immersive game experiences. Born in Brazil and with a degree in Visual Arts, she has contributed across fields like Concept Art, Pixel Art, Animation, and VFX.
Her journey in games began at Gilp Studio, working on Freshman’s Quest as Art Director, and later as the sole artist behind Neko Dungeon, which was featured in a pre-launch showcase alongside titles from major studios.
Now focused on UI/UX, Barbara designs player-centered interfaces and prototypes behavior so menus work as intended. She is always ready for the next adventure.
START
🎞️ Motion OFF